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Shader model 3.0 support

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Hello everyone I need some advice I have an application that need to run with Shader model 3.0 I run on mac os 10.11.6 El capitan with AMD 6750 that support Shader model up to version 5.0 but every time I run the wrapper the application running but it say it need Shader model 3.0 and it close down I wonder if Wineskin are support Shader model 3.0 now or I have to setting something in the wrapper to make the app know Shader model 3.0. Thank you.

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