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Building a Custom engine on El Capitan

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I know there are other posts about that, but I had a different problem. Since I'm using El Capitan Wineskin failed to install gcc4.2, so I used Homebrew to install it with these commands: brew tap homebrew/dupes brew install apple-gcc42 After that, I tried to build the engine again, but then that happened: {CODE()}********************************************************* Build environment being set up DO NOT RUN ANY WINESKIN BASED PORTS WHILE THIS IS RUNNING OR IT WILL TOTALLY SCREW THINGS UP!!!! ********************************************************* checking build system type... x86_64-apple-darwin15.3.0 checking host system type... x86_64-apple-darwin15.3.0 checking whether make sets $(MAKE)... no checking for gcc... gcc-4.2 checking whether the C compiler works... no configure: error: in `/Users/Vitor/Desktop/wine-1.9.0-TS2': configure: error: C compiler cannot create executables See `config.log' for more details An error occurred during Wine Configure, build halted. Cleaning up changes made for the build, if any...{CODE} What should I do in order to make it work? Thanks in advance.

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