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DirectDraw issue happening when launching Wineskin app on High Sierra

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Hey all. I'm having an issue with a Wineskin app I made that I want to run on High Sierra. My friend and I play games using the dormant Super Nintendo emulator ZSNES. On Sierra the Wineskin app we made for it works quite well, and its window is capture-able by OBS Studio for recording etc. Today I decided to take the plunge and upgrade to the current macOS High Sierra beta (beta 8 as per my typing and posting of this) here on my Hackintosh, and I get a direct draw error (pic attached). How do I fix that? The game my friend and I are playing is nearly completion and I'm recording it for a YouTube channel I run. What can I do? Thanks, Shiggitay

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